Welcome to Auto Air Colors Technical Information Page
Recommended painting conditions: 70° F or more in a dry, dust-free environment. When
painting in humid or colder conditions, allow for extended drying
time. Use of warm moving air, a heat gun or infra-red lamp is
recommended to speed up the drying time and ensure all the excess
water is evaporated. Make sure the air source is free of
contaminates, especially oil and water.
Spray Gun Size:
1.0mm - 1.3mm : 30-40 psi for HVLP, Reduced Pressure and
conventional. Auto Air Colors work best with set ups that allow for
increased air pressure and smaller sized nozzles. For smaller spray
guns use 0.8mm to 1.0mm nozzles.
| Airbrush Size: |
0.5mm : 40-50 psi
0.2mm : 4200 Series Detail Colors |
Auto Air Reducer may be used to thin paints for smaller sized
airbrushes or lower psi settings.
See Auto Air Technical Guide Booklet or specific product
label for detailed set-up information.
A 4 oz. bottle of Auto Air Color will generally cover 3-4 square feet.
For motorcycles: 1 quart and 1 pint
For complete paint jobs: Small vehicle: 2 quarts
Medium to large vehicle: 2 1/2—3 quarts
Full size truck or SUV- 1 gallon
Proper preparation is crucial to ensuring a successful paint job. Prepare surface using normal custom painting methods with attention to the follow:
Clean surface
thoroughly, before and after sanding. Use a solvent based degreaser / panel wipe.
Scuff:
Over primed surfaced, use 600 grit wet & dry paper or rough-grade
scuff pad.
- When
applying graphics over urethane finish which serves as base color
for Auto Air Colors, scuff with 800 grit wet & dry paper to avoid
large scratches.
-
Sanding and/or scuffing needs to completely remove any gloss points
from the surface. Close attention needs to be made with crevices,
edges, folds and other areas that are difficult to sand with broad
strokes.
Auto Air Colors are compatible with all urethane, waterborne and epoxy automotive primers. Use of primer not absolutely necessary when working over substrates other than metal.
Metal
- Use
urethane or epoxy primer over any areas where exposed metal. Use of
urethane sealer over a catalyzed urethane primer not necessary.
Instead use 4000 Series Base Coat Sealers.
Plastics
- Use of an adhesion promoter necessary when working over plastics
which have an oily composition. Scuff thoroughly removing all
gloss.
Aluminum - Apply 4000 Series Base Coat Sealer direct to
substrate after scuffing. Less abrasive scuff pad may be used when
preparing aluminum.
Urethane Finishes - Apply 4000 Series Base Coat Sealer direct
to substrate after scuffing. If using urethane finish as base color
for graphics with Auto Air Colors, use color direct to urethane
finish after scuffing with 800 grit wet & dry paper without use of
Base Coat Sealer.
Fiberglass - Apply 4000 Series Base Coat Sealer direct to
substrate after scuffing.
Carbon-fiber - Apply 4000 Series Base Coat Sealer direct to
substrate after scuffing.
After-market Panels - Apply 4000 Series Base Coat Sealer
direct to substrate after scuffing. Coat any exposed metal with
urethane or epoxy sealer.
Light Coats
- Apply Auto Air Colors in light coats.
3
Coats:
Auto Air Colors
may be used as a 3 coat process: 2 very light coats and 1 medium
coat. Avoid wet coats. 4200 Series Transparent and 4600 Series Candy
Colors may require additional coats. 4500 Series Colors should be
applied in only light coats. See specific color series
technical sheets for further information.
-
Initial coats have a speckled appearance. Additional coats fill in
coverage producing even finish. Final coat should fill in field
of color and serve as the "orientation" coat.
-
Working in
lightly layered coats is important to ensuring successful results.
A light coat of a water-based paint is much thinner than a light
coat of urethane paint. This is the most important thing to
remember in having success with the Auto Air Colors; WORK IN
EXTREMELY LIGHT COATS. Do not try to get total coverage from one
coat. Avoid wet coats. Wetted coats may cause pigment to migrate
causing a "fish-eye" effect.
-
There are no
time windows when working with Auto Air Colors. Additional coats
may be applied at any time once the underlying coat has dried.
Additional coats may be done within minutes of the last coat or
several days may pass before the next coat is applied.
Recoat Time:
Booth conditions- Generally 2-4 minutes.
Open conditions- Generally 5-15 min., depending on humidity levels.
Use of moving air and/or heat will reduce recoat time. Allow coat to
dry prior to application of next coat. Curing each coat with heat is
recommended but not necessary if colors are applied in light coats
and final finish is completely cured prior to taping or clearing.
Mid-Coats:
Use 4004 Transparent Base as mid-coat prior to taping or clearing
recommended.
Transparent Base serves as mid-coat to protect colors from markings
during taping. Transparent Base also works to create a smooth
texture over colors prior to clear coat application.
- Apply 1 - 2
coats after curing underlying paintjob.
- Humid
conditions: use of a urethane mid-coat (colorless urethane binder)
may work best instead when protecting colors prior to taping in
high humidity conditions.
-
Colors such as
4500 Series Hot Rod Sparkle and Sparkle Flake Colors create a
textured surface due to large pigment size. Applying mid-coat
prior to clearing creates smoother surface for clear coat
application
-
Use mid-coat
with 4600 Series Candy Colors. After curing, use of urethane
mid-coat recommended prior to taping or clearing.
Click here for "How To" slideshows
Del Worsham's Checkers Shuck's Kragen 2004 Nitro Funny Car How-To
Complete Step by Step
by Rob Drew of Drew Bros Customs, AZ
From prep to clear, includes taping and freehand techniques.
Motorcycle Paintjob How-To
Complete Step by Step
by Nub of Nub Grafix, Walden, NY
From prep to clear, includes taping and freehand techniques.
Race Truck
Paintjob How-To
2004 Craftsman™ Series Race Truck How To
In association with
Bobby Dotter's Green Light Racing and S&W Motorsports 07 truck's custom radical
paintjob from Daytona 2004 featuring Mickey Harris' realistic
flames.
Click here for durability slideshow
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